model

Marcus K
in game location set in South American monastery

This image shows an in-game environment created using 3DS Max and Photoshop and assembled using the proprietary tools developed by Pivotal Games studios. The location is set in South America, and it was interesting to research the unique colonial architecture of the region in constructing this scene.

Title
Ingame environment: Monastery Courtyard
Product
Conflict: Denied Ops
Company
Pivotal Games
Software
3DSMax
Photoshop
Proprietary in-house software
Task
Modelling
Texturing
Assembly