This image shows an in-game environment created using 3DS Max and Photoshop and assembled using the proprietary tools developed by Pivotal Games studios. The location is set in South America, and it was interesting to research the unique colonial architecture of the region in constructing this scene.
- Title
- Ingame environment: Monastery Courtyard
- Product
- Conflict: Denied Ops
- Company
- Pivotal Games
- Software
- 3DSMax
- Photoshop
- Proprietary in-house software
- Task
- Modelling
- Texturing
- Assembly